Showing posts with label majick. Show all posts
Showing posts with label majick. Show all posts

Friday, 1 September 2017

Shyish is a big place...

Well summer has truly put a spanner into the regular gaming plans but they have once again picked up and so I can catch up on the campaign updates.  I did however, manage to get in a skirmish game recently with the most excellent Tears of Envy.

We both wanted to play an Arabian Night themed games and after looking through my collection I was able to piece together a brand new warband made up of a mysterious warlock, his assassin henchman and a gaggle of Ghouls.

The warband.
We played a pair of linked scenarios set around a cursed village, deep in the sandier regions of Shyish with a troupe of Trasure Hunters trying to locate as much loot as possible while my evil do'ers attempted the same thing.

Ghouls go a-hunting.
Sadly my luck did not hold out in these games and I was beaten twice!  My warlock tried to run for it in the last game but sadly, well, the dice say it all:

"You're nicked sunshine!"

Monday, 7 August 2017

Back from exile and to the Fields of Blood

I am back from my trip down to the Big Smoke in the Realm of Metal so can finally catch up on my blogging.

The last clash that the Ordeshal Host talk part in was a skirmish around the crash site of an airship, full of plunder and currently swarming with humans and orruks...familiar foes.

A Wylliam eye view of the field

The Ogresuns and the Gilded Hand clash in the centre of the field with Lyrd Radclyiffe and Squire Percy being held at the edge.

By the time they are freed most of the blood had already been spilt between the orruks and humans

The White Lady was noticible in her absence during this battle, only stalking forward near the climax to cast arcance majicks at any foes still bearing arms.  She was unable to stop Kalyustar of the Guilded Hand from retreiving his prize from the wreckage and escaping deep into the forest...

However, something could surely be done with all these tortured souls still freshly freed of their mortal husks...

(Much more detailed accounts of this clash can be found both here and here courtesy of my excellent opponents Viktor and Warboss Kurgan.)

Thursday, 2 June 2016

Slight diversion...

So while this isn't Age of Sigmar related (yet!) I painted up a Necromancer (nee Death) warband for Frostgrave using pre-slotta Citadel miniatures.

I think I am going to try and make up a warscroll for them to field them in my AoS force...


The whole gang


Lady Medusa and Red John: (Necromancer & Apprentice)


Flesh Golem & Zombie: (Exactly that!)


Skeletons and Werewolf: (Infantry & Barbarian)

Wednesday, 1 June 2016

No blogging but plenty of progress

Funny how much you can actually get done without noticing?

So after my last blog I post I went out and bought the entire beginning force (2 Spirit Hosts, 1 Banshee and 1 Wraith), promptly sat down to a good Doctor Who and painted the whole lot in one frantic evening.

I went for the now ubiquitous light blow glowing scheme (as can be seen here on some figures of a Necromancer Frostgrave warband I have painted in the meantime):


I was pleased with this on the smaller lead figures but it somehow just didn't seem to work on the modern plastic kits.  If you are drybrushing then you really do need a lot of details to pick up!

So tonight I am going back over the whole lot with a brand new colour scheme, something a bit...greener...

The plan is to totally rip off the EXCELLENT green scheme done by Darth Alec on his City of Silence force.  Hopefully this shouldn't take TOO long and I will have pictures. Maybe.

Probably need a new camera first...