Friday, 21 July 2017

When the dice play along...

A real benefit of playing in a narrative gaming mindset is how the smallest in-game event can spark a whole story line or progress one already in play.

I had already established the the mysterious White Lady is fleeing deep into the Harrowmark from Nagash.  Why? So far I haven't decided but the idea of being on the run from such a powerful being really appeals to me.

During the last skirmish with Admiral Kurgan's Ogresuns I had deployed the White Lady at the foot of a Realmgate so that she could survey the battlefield and prevent the pesky Orruks from trespassing any further into "her" domain.  As the Realmgate has been modelled with Spirit Hosts spilling out it is obviously a portal to another part of Shyish...perhaps a part under the sway of Nagash?

The Lady Awaits
Once the game began he first roll I made was for the Realmgates abilities (these change every turn due to their eldritch nature!) and promptly rolled a double on the two dice.  Game-wise this translates to anyone stood nearby taking a few Mortal Wounds but narrative wise this means a huge blast of energy had spilt out of the Gate and caught the White Lady in it. Immediately this sparked a story line idea; what if the White Lady had been at the gate to seal it from Nagash and his minions but at the very last moment the distraction caused by the arrival of the Orruk warband to the field had meant the binding ritual failed and Nagash had managed one last attempt to reach the White Lady before the gate closed for good.
Orruks on the horizon.
The battle itself was a short, sharp affair which is detailed here.  For the White Lady and her followers the consequences are clear however; The Great Necromancer now knows where she is...and no-one escapes Death...

1 comment:

  1. I always like shelves in the back of photos, and seeing what's on them. It's a voyeuristic thrill.